Development blog

Category: Blog post

  • Version 1.0.4 released

    Version 1.0.4 released

    A new update with fixes and improvements has now been released. Like the previous updates it includes a number of bug fixes, this time largely focused on svg import parsing (both pasting in and file-imports). There are also a number of new improvements and changes based on feedback from users. Changes and improvements– Added setting…

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  • Creating vector halftone effects

    Creating vector halftone effects

    Halftones were originally a technical solution for printers to represent gray scale images using a single color ink, by varying the size of points in a fixed pattern to give the appearance of lighter or darker areas. However, scaled up this sort of raster effect can also be used to create interesting designs regardless of…

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  • Version 1.0.3 released

    Version 1.0.3 released

    A new update with fixes and improvements has now been released. Like the previous updates it includes a bunch of bug fixes, but this time also a number of new improvements and changes based on feedback from users. Changes and improvements– Added new flip horizontal / vertical toggle buttons to the Transform node, for quick…

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  • Layer group effects

    Layer group effects

    Like in most other layer-based illustration software you can group layers in Paragraphic. This allows you to easily select and move or transform layers together like you expect. However, in Paragraphic you can also do much more with layer groups, as you can add nodes to these groups just like you can in other layers.…

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  • Randomization methods

    Randomization methods

    A common use-case for using a procedural design system like Paragraphic is when you want to add some form of randomization to repeated graphical elements. For example to make a pattern more interesting or organic by making it a little uneven. Or if you want to make some generative design with randomized components. Doing this…

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  • Version 1.0.2 released

    Version 1.0.2 released

    Another update with some additional fixes and improvements has now been released. While there isn’t all that much added in terms of functionality there has been quite a big change under the hood, updating the underlying Godot and ThorVG rendering engine components. This may not be noticeable right away, but should bring improvements to both…

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  • Version 1.0.1 released

    Version 1.0.1 released

    While the 1.0 release seems to have gone pretty smooth over all, there are of course always a couple of little bugs and issues that make it through. And with an influx of new users with fresh perspectives there’s also a lot of new and interesting feedback to take into account. So here’s a small…

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  • Full 1.0 version released

    Full 1.0 version released

    After a long period of development and testing it’s finally time for the full 1.0 release of Paragraphic and end the early access period of pre-release testing. Thank you As you can hopefully see above, it has come a long way from the humble beginnings of the project, largely thanks to the many testers and…

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  • Version 0.9.7 released

    Version 0.9.7 released

    Another update has been released. This time without any big new flashy features and more focused on fixing bugs and smaller improvements. While there might still be some additional smaller improvements I think this version is more or less feature complete with regards to the 1.0 release. So going forward focus will be exclusively to…

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  • Version 0.9.6 released

    Version 0.9.6 released

    This update adds a couple of new features and improvements. The first is the ability to use multiple paths to repeat along in the Path repeater. Just use a group layer with multiple paths as the connected Repetition path. This also helps with repeating along paths from imported SVGs that tend to be nested in…

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