
Paragraphic is a new graphic design application combining traditional vector illustration tools with powerful parametric / procedural design features.
In short you draw/import graphic layers as you would in other design tools, but then you can append a sequence of procedural steps called nodes to each layer that repeats or modifies the content. You can combine these nodes freely and change their parameters in any order to non-destructively tweak your designs.
The application is being developed by me, Lars Gäfvert, using the Godot engine for cross-platform support.
I’m the developer of the parametric graphic design and animation applications Vectoraster and Patternodes that are in a similar field, but macOS exclusive. For some more background on the project you can read the early posts in the development blog. You can find more of my other work over at lostminds.com
If you wish to contact me about this project you can do this via lars.gafvert [at] lostminds.com