Development blog
Tag: Update
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Version 1.0.6 released
Another update with fixes and improvements has now been released. This update mainly contains bugfixes and optimizations under the hood, but also includes some new feature additions, like a new round value input node and allowing custom variables in index value input node expressions. Changes and improvements– Added a new Round value input node to…
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Version 1.0.5 released
A new update with fixes and improvements has now been released. A new feature addition is support for stroke dash patterns to make lines more interesting. This allows you to define a pattern of dashes and gaps and also (not shown below) setting an offset to the dash pattern. This offset can also be changed…
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Version 1.0.4 released
A new update with fixes and improvements has now been released. Like the previous updates it includes a number of bug fixes, this time largely focused on svg import parsing (both pasting in and file-imports). There are also a number of new improvements and changes based on feedback from users. Changes and improvements– Added setting…
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Version 1.0.3 released
A new update with fixes and improvements has now been released. Like the previous updates it includes a bunch of bug fixes, but this time also a number of new improvements and changes based on feedback from users. Changes and improvements– Added new flip horizontal / vertical toggle buttons to the Transform node, for quick…
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Version 1.0.2 released
Another update with some additional fixes and improvements has now been released. While there isn’t all that much added in terms of functionality there has been quite a big change under the hood, updating the underlying Godot and ThorVG rendering engine components. This may not be noticeable right away, but should bring improvements to both…
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Version 1.0.1 released
While the 1.0 release seems to have gone pretty smooth over all, there are of course always a couple of little bugs and issues that make it through. And with an influx of new users with fresh perspectives there’s also a lot of new and interesting feedback to take into account. So here’s a small…
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Full 1.0 version released
After a long period of development and testing it’s finally time for the full 1.0 release of Paragraphic and end the early access period of pre-release testing. Thank you As you can hopefully see above, it has come a long way from the humble beginnings of the project, largely thanks to the many testers and…
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Version 0.9.7 released
Another update has been released. This time without any big new flashy features and more focused on fixing bugs and smaller improvements. While there might still be some additional smaller improvements I think this version is more or less feature complete with regards to the 1.0 release. So going forward focus will be exclusively to…
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Version 0.9.6 released
This update adds a couple of new features and improvements. The first is the ability to use multiple paths to repeat along in the Path repeater. Just use a group layer with multiple paths as the connected Repetition path. This also helps with repeating along paths from imported SVGs that tend to be nested in…
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Version 0.9.5 released
This update adds some new functionality and improvements to working with free form paths, with new tools for opening and closing free form paths, and fixes/improvements to using the pen tool to add new points to existing paths. The update also adds a couple of UI changes allowing you to collapse various panels and sections…