Version 1.5.1 released

This update contains no big new features and is mostly a number of fixes to bugs in the bigger 1.5 feature update and smaller improvements that didn’t make it into the last update.

Full update change log:

Changes and improvements
– Snapping now disregards hidden layers.
– The Artboard tool can now draw new artboards in any direction and not just top-left to bottom-right.
– Open file tabs can now be closed by clicking on them with middle mouse button.
– Some improvements to handling keyboard shortcuts for tools.
– Update to Godot engine 4.6.3.

Bug fixes
– Fixed initial flash of bigger repetition radius when using Circle repeater tool to add a circle repetition to a layer.
– Fixed layer snapping not updating in cases where moving a layer will cause regeneration of a different layer.
– Fix Circle repeater not generating correct output when count was set to 1.
– Fixed some issues with adding new linked freeform path control points to opened path ends.
– Fix Circle repeater not applying index-based/dynamic radius values.
– Fixed issues with parameter socket connection menus in layer transform parameters.
– Fixed some cases of connection ends not being redrawn correctly after selection change.
– Fixed issues with node/parameter warnings not updating as expected.
– Fixed issue with aborted generation cycles sometimes causing Apply Layer node to use invalid measured points data.
– Fixed error messages in some situations adding and then immediately removing some input nodes.
– Fixed select all not working in some text fields.

You can check for updates and download the latest version from within Paragraphic if you have it installed, or you download it from paragraphic.design

Paragraphic is free to download and try in trial mode.