Development blog
Tag: Pattern
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Polarity angle line field
This sample file shows how you can apply transformations to elements (rotation in this case) in a pattern based on their position. It also shows how to use the Angle from points input node to automatically calculate angles between points and how to use the position of a different layer (in this case the red
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Noise hexagon count pattern
This sample file shows how you can sample values from layers (in this case a dynamic noise layer) to use in generation of repeated elements. For example like in this pattern varying the number of shrinking hexagons in each point in the pattern based on the sampled darkness value in the corresponding point in the
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Seamless random ants pattern
This sample file shows how you can make patterns with randomized elements that can still be made to tile seamlessly using the automatic Repeat Seamless node. In addition to this it also includes an example of using a linked instance layer to create an offset copy of the ants with a modified fill color to
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Seigaiha Japanese circles pattern
This sample file shows how you can recreate this classic Japanese circle pattern using multi-level repeater patterns and applying a color gradient to set the color of the repeated circles. It also serves as an example of how you can work with creating seamless patterns and use the pattern repetition preview mode to see your
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Truchet tile pattern
This sample file show how you can recreate this classic truchet tile style pattern with full parametric control, allowing you to dynamically change the number of bands, tile size and randomization of the tile orientations. The example makes use of document parameters and linking them to expressions to control parameters, using groups and instances to





