Development roadmap

Updated 2024-11-06

Below is a a preliminary development roadmap for future development, describing what has been done and what the current plan is. Everything is very much subject to change. As testing is now ongoing you can also find more detailed recent build change logs in the Version history.

Completed previous roadmap steps can be found at the Completed roadmap steps history page.

Development plan

Early access (Testing phase 3)

In progress

A third testing period for testing and feedback to ensure it’s solid for the 1.0 release. This is an “early access” style open testing period where anyone can download and try the software, and purchase a license at a reduced price.

To do:

  • Better OS integration
  • More input nodes
  • More layer nodes
  • Rendering and generation performance improvements
  • Additional features and improvements
  • Fixes and improvements based on the first testing rounds

1.0 Release

The first full release version available for free trial download and for sale at full price.

While this development roadmap ends with the 1.0 release the plan is not to stop development there. Just like with Vectoraster and Patternodes the initial release will likely be followed by many updates, large and small over time.

Future post release updates

Future updates

Some possible such future expansions that (probably) won’t make it into the first release:

  • Multiple artboard support
  • Animation
  • Batch processing (setting input parameters from list and exporting outputs)
Interested?
Try it now in early access or sign up for a release notification!