Development blog

Here you can find recent development updates. You can also get an overview of the development and plans forward in the development roadmap. Along with development updates there will also be occasional Documentation posts describing specific features.

  • Version 0.8.10 released

    Version 0.8.10 released

    This update is a smaller update that fixes some rendering issues introduced in 0.8.9 as well as some other bugs I wanted to get out of the way as quickly as possible. Changes and improvements – Improved submenu handling in context menus making it less finnicky to find the nodes you’re trying to add or

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  • Version 0.8.9 released

    Version 0.8.9 released

    Another update has been released. This time the focus has been optimizing some under the hood rendering components for improved rendering performance as well as a bit of a make over of the main view for an improved panning and zooming experience. Changes and improvements– Improved main view panning and zooming, including added support for

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  • Version 0.8.8 released

    Version 0.8.8 released

    Another update has been released. This time the focus has mostly been fixing a couple of annoying bugs, many introduced by optimizations and changes in recent updates. But there are also some new changes and improvements, like the ability to easily duplicate nodes: Changes and improvements– Added Duplicate node item in the node menu for

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  • Version 0.8.7 released

    Version 0.8.7 released

    Today another update has been released. This time the focus has been to add more flexibility by allowing to change nodes into other nodes. This also includes the special case of changing parametric shapes like rectangles and circles into free form paths where you can edit the individual control points. Changes and improvements– Added Replace

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  • Version 0.8.6 released

    Version 0.8.6 released

    Today the first little update after the start of early access has been released. The plan is to release such smaller updates quite frequently during the early access period, as new features are added and bugs fixed. So expect many smaller updates rather than more substantial larger updates. Changes and improvements– Added new Color from

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  • Early access release

    Early access release

    After many years of ideas and planning, and a little more than a year of active development Paragraphic is now available in Early Access. This means you can download and try the application for free in a Trial mode with some limitations to exports. If you like it you can then buy a license that

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  • Testing phase 2

    Testing phase 2

    After a slightly longer than planned testing phase 1 it’s now finally time to move on to the second testing phase. This means that the foundation and base structure of Paragraphic is now finished and tested on real world users. The next testing phase will be focused on adding some more content/features and nodes on

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  • Instance layers revisited

    Instance layers revisited

    One of the core functionalities of Paragraphic is to make it easy to make repetitions of things, and then modify these repeated elements in various ways to make interesting patterns and effects. Beside the many repeater tools you can use for this, there is also the instance layer feature. Instance layers are basically copies to

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  • Path repeater tool

    Path repeater tool

    One of the reasons I really wanted to put in the free form path tools was to also allow using these free paths to repeat elements along. And now a first iteration of this Path repeater is implemented. The path repeater node works with two layers in tandem, one layer that you want to repeat,

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  • Change node Apply to modes

    Change node Apply to modes

    While the repeater nodes that allow you to easily create repeated patterns from elements are very powerful on their own, you can do even more by combining these with change nodes that apply various changes to elements (like rotating, scaling or changing their color). And to get the most out of this it’s important to

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